Art of Game Design MFA

Art of Game Design MFA




LCAD’s MFA in Art of Game Design is a two-year program. The program’s first year consists of evening and weekend online classes. Housing is included in the cost of tuition. The second year of the program requires the application of theoretical studies to the production cycle for MFA thesis games.

Admission to Laguna College of Art and Design’s (LCAD) MFA in Art of Game Design is limited to the top ten applicants. Candidates from a range of professional and educational backgrounds are encouraged to apply. Professional game experience that demonstrates a high level of talent, creative insight, and competence in one or more areas relating to game design, game production, and game scholarship is desired. While a bachelor’s degree from an accredited college is preferred, applicants who possess only an associates degrees are encouraged to apply, too.


The last day to complete a submitted application is May 1st.


All application materials should be sent to:

Laguna College of Art + Design
Office of Admissions
2222 Laguna Canyon Road
Laguna Beach, CA 92651

or by email at:


Upon successful completion of all admission requirements—including your completed LCAD admissions form and submitting all of your transcripts, relevant test scores, and all other required documentation—then within three weeks of your acceptance you will receive written notification of your admission to the program by the Art of Game Design MFA Chair Sandy Appleoff.


For cost of attendance and financial aid resources please visit: PAYING FOR TUITION


For information about tuition and summer housing, please contact:
Lisa Pelt




1. Application
Complete and submit an LCAD Application: APPLY NOW


2. Transcript
Submit an official final undergraduate transcript

3. Résumé or Curricula Vitae
a. Please save-as: Lastname_Firstname Resume or CV

4. Letters of Recommendation
Submit two letters of recommendation
a. Recommenders may differ from those listed in the application
b. Letters may be sent via email or by standard mail

5. Personal Statement
A two-page personal statement that includes your professional goals and what interests you most about games. Share your personal vision for how you see yourself making an impact in the field of Game Art/Design. For example, you could speculate on what you might create for your thesis (a year-long, usually collaborative project). You also could discuss why you selected your intended area of focus. Elaborate on what makes you a strong candidate for the program.
a. Please save-as: Lastname_Firstname SOP

6. Critical Analysis
A Critical Analysis of the mechanics of any game (No more than 1 page in PDF format.)
a. Please save-as: Lastname_Firstname CGA

7. Portfolio or Project/s
Submissions may include a link to your website, ideally with a playable demo, or a Portfolio of games and/or artwork.
a. Submit as a PDF with a link, or a file folder of images.
b. Please save-as: Lastname_Firstname Portfolio or Project

For any questions regarding your Portfolio, please contact:
Sandy Appleoff
Art of Game Design MFA Chair

8. Project Design Statement/s
A 1-page Design Statement (in PDF format) must accompany each project. The Design Statement summarizes and outlines the intentions of each project, reveals your personal contribution(s) (if it is a group project) and includes a statement about what you learned from the project. Following the body of the Design Statement, please include a list of all project files provided.
a. Please save-as: Lastname_Firstname Design Statement